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1. Too late to the game to matter. - in EVE General Discussion [original thread]
OP is doing it wrong. While still on a trial account, I had moved to null (providence). Within two months, the start-up corp I had joined (8 members at first) had been aggressively recruiting noobs and taking them out to null. By two months we ha...
- by Strot Harn - at 2014.08.04 15:36:00
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2. Understanding PI Transfer taxes - in Science and Industry [original thread]
Another Noobish question. If I "show info" on a POCO owned by a player corp*, and it says 10%. Is that 10% on top of the standard 10%, i.e. 20%? Or 10% total? * "POCO owned by a player corp" is redundant, but provided for extra-special clarity...
- by Strot Harn - at 2014.08.02 19:13:00
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3. Understanding PI Transfer taxes - in Science and Industry [original thread]
Elena Thiesant wrote: 2) At a POCO, the owner will set the tax%. Anyone using the POCO pays (10+corp set tax)%, with the 10% being reduced by the Customs Code Expertise skill. I don't believe it has any effect on launches. I see. Thanks!
- by Strot Harn - at 2014.08.02 18:30:00
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4. PI Command Center Launch graphic - in Player Features and Ideas Discussion [original thread]
Would be cool to watch a ship launch in "planet view" instead of the rather anti-climatic countdown graphic.
- by Strot Harn - at 2014.08.02 17:58:00
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5. Understanding PI Transfer taxes - in Science and Industry [original thread]
I was reading through old threads in the forum about usin the POCO versus a Command Center launch and learned that: 1. The tax on a Command Center launch is 15% 2. At a POCO, the owner will set the Tax %. 3. If the customs office is owned by int...
- by Strot Harn - at 2014.08.02 17:52:00
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6. Finding spodumain in highsec - in Science and Industry [original thread]
Rowells wrote: Rialen wrote: arkonor, bistot, crokite are also nullsec ores so i don't think you'll find them much in highsec. and any of the +5% and +10% will most likely not be found in highsec either. am I correct in assuming that nullse...
- by Strot Harn - at 2014.07.31 04:38:00
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7. Only 70% with skills @ 5 and +4% implant? - in Science and Industry [original thread]
.
- by Strot Harn - at 2014.07.30 19:26:00
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8. Only 70% with skills @ 5 and +4% implant? - in Science and Industry [original thread]
Aerie Evingod wrote: Hover over the percent and it will give you a breakdown of what is affecting it. If you have other materialsat a different refine rate it will not show your highest rate. Hovering over the bar yields the following info: ...
- by Strot Harn - at 2014.07.30 19:25:00
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9. Only 70% with skills @ 5 and +4% implant? - in Science and Industry [original thread]
I must be missing something. I'm being offered 70% refined product for Veldspar. I have: Refining V Refining Efficiency V Veldspar Processing V a +4% beancounter implant And still 70%? Shouldn't it be 72.4%? I'm at a Caldari 50% station with wh...
- by Strot Harn - at 2014.07.30 17:40:00
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10. PI: Upfront information - in Player Features and Ideas Discussion [original thread]
The PI system should be improved so that you can set an extractor/industry unit to produce/extract an item type before clicking "submit" in order to the user to be able to put their entire PI plan in place and making sure they have power grid, CPU...
- by Strot Harn - at 2014.07.30 00:42:00
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11. Where did you get the idea? - in EVE General Discussion [original thread]
Yarda Black wrote: Since your question is aimed at CCP, the forums are the wrong medium for it in general. Supported. Ouija board is best for this.
- by Strot Harn - at 2014.07.09 07:24:00
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12. Possible Rorqual Rebirth - in Player Features and Ideas Discussion [original thread]
Mole Guy wrote: here is an idea. just like the blops and a titan, make it be able to bridge miners to a cyno. industrial ships only. i can bring out the rorqual, open a cyno and a mining fleet jump to system i wanna mine without having to trav...
- by Strot Harn - at 2014.07.03 22:12:00
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13. What ever happened to that ship? - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: I have to admit, I've often longed for a sort of manufacturer's ID and/or date to show a ship's time and place of origin. Who actually built the ship I bought a few years ago, or how old is the ship I just bought really? Trac...
- by Strot Harn - at 2014.07.03 05:52:00
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14. What ever happened to that ship? - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: Strot Harn wrote: As one manufactures you make and sell a lot of stuff. It might be nice when you sold a ship, if when it was eventually lost, you could find out about it. I was thinking perhaps add a "marker's mark" (...
- by Strot Harn - at 2014.07.03 00:50:00
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15. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
At someone's suggestion from another thread , I'm posting this here as well. As one manufactures you make and sell a lot of stuff. It might be nice when you sold a ship, if when it was eventually lost, you could find out about it. I was thinkin...
- by Strot Harn - at 2014.07.02 22:38:00
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16. What ever happened to that ship? - in Player Features and Ideas Discussion [original thread]
Gully Alex Foyle wrote: True, not currently possible, but things change. What about this for example? Actually, OP you should check that Dev thread, your idea or something similar may already be there. Or post in it yourself. Not a bad i...
- by Strot Harn - at 2014.07.02 19:52:00
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17. What ever happened to that ship? - in Player Features and Ideas Discussion [original thread]
As one manufactures you make and sell a lot of stuff. It might be nice when you sold a ship, if when it was eventually lost, you could find out about it. I was thinking perhaps add a "marker's mark" (Corp Ticker) associated with the ship. When it...
- by Strot Harn - at 2014.07.02 19:13:00
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18. Market - Price History: "Remove Outliers" tick box - in Player Features and Ideas Discussion [original thread]
When looking at the price history of an item, every now and then the price history chart is made useless by the poor fool who was scammed and purchased a $1 million (+ or -) for $1 billion. This compresses the "natural" price variations into an u...
- by Strot Harn - at 2014.07.01 15:15:00
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19. Graphic to show when your "Align to" is 100% - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Eve doesn't need to show everything or becomes even more like "now press button x, and then mash button ^" I agree. For instance, do I really need to see every anomaly in the system when I start to warp? Nope. However, thi...
- by Strot Harn - at 2014.06.30 16:21:00
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20. Graphic to show when your "Align to" is 100% - in Player Features and Ideas Discussion [original thread]
Currently, you have to eyeball it. It would be nice if there was a graphic (or tone ... or both) that signaled when you had aligned.
- by Strot Harn - at 2014.06.30 15:48:00
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